/*
 * Auto generated C++ header for Mass Effect 2.
 *	by _silencer.
 */

#ifndef UNREAL_SDK_GAME_PlotManagerMap_H
#define UNREAL_SDK_GAME_PlotManagerMap_H

#include "unreal_game_global.h"

namespace game
{
	using namespace unreal;

	enum EBioAutoSet
	{
		Unset,
	};

	enum EBioPlotAutoSet
	{
		Plot_Unset,
	};

	enum EBioRegionAutoSet
	{
		Region_Unset,
	};

	class BioPlotEnums: public Object
	{
		DECLARE_PACKAGE_CLASS( BioPlotEnums, Object, PlotManagerMap )

	public:
	};
}

#endif
